![]() ![]() Wanting to rule over one of the four continents of Sosaria, he created horrible beasts and recruited bloodthirsty monsters to do his bidding. Mad with his thirst for more power, he murdered his father, to obtain his Sun Ruby Gem, a very powerful artifact. Mondain, a young yet very powerful Wizard, became corrupted with all the power he had at his disposal. And it was good that he came, because Sosaria was about to face the darkest times ever seen in history. Under the guidance of Shamino, he grew up to be the youngest ruler in Sosaria's history. One day, the youth later known as Lord British entered the lands of Sosaria. Eight kingdoms surfaced on the four main continents, and civilization started to develop once again. It would take a long time before life returned to Sosaria, but eventually the land was re-settled by different races, mainly humans. Zog, alone in his empty world, died shortly after. All life died on Sosaria, wiping out every sign of the Ancient Ones. However, on one fateful day, over half a million years ago, the Xorinite Wisp traded with the mage Zog, giving him the Armageddon spell. ![]() They settled the land, in harmony with nature and magic. Binding them to their will, some of these beings vanished to a higher state of being, while others became mortal. The first to settle Sosaria was a race of beings, known only as the Ancient Ones, who managed to defeat the Daemons that were trying to claim this world as their own. 3.8 Ultima VII Part II - The Serpent Isle.3.2 Ultima II - Revenge of the Enchantress.3.1 Ultima I - The First Age of Darkness.1.14 The Reconstruction and the Great Cataclysm.Drash ☥ The Mines of Mt. Drash II ☥ Mondain's Gate to Hell ☥ The Unholy Holeĭardin's Pit ☥ Dungeon of Doom ☥ Dungeon of Fire ☥ Dungeon of the Snake ☥ Dungeon of Time ☥ Mines of MoriniaĪmbrosia ☥ Ambrosian Shrines ☥ Isle of Fire ☥ Mt. The Pillars of Protection ☥ The Tower of Knowledgeĭeath's Awakening ☥ The Dungeon of Doubt ☥ The Dungeon of Montor ☥ The Dungeon of Perinia Lands of Lord British (or "Sosaria" in Ultima III)īritain ☥ Dawn ☥ Death Gulch ☥ Devil Guard ☥ Grey ☥ MontorĬastle of Lord British ☥ Castle of the Lost King Fujisankei Communications International: 1988. ↑ Yamashita, Yukio et al. "Cave of Sol".Those who succeed in eluding the lurking gremlins will be disappointed with the gold, but if the mark of the Snake or the King is what thou seeketh, come thou well prepared. Secret doors, as well, prove a hindrance. In addition to the Mark of the Snake, the Mark of Kings was also available in the dungeon's lowest depths, and those seeking quick money could find large caches of gold on its topmost level.Ī wise search party in this most illusive dungeon will allow a clever Thief or Ranger to lead the way, for all might be lost in its vast chambers. The Stranger would have cause to visit this dungeon during the quest against Exodus, as only those with the Mark therein could pass the Great Earth Serpent and enter into the Castle of Fire. These labyrinthine depths, which alone out of all dungeons of the realm, held the crucial Mark of the Snake, was located on an island east of the Montors and could only be reached through a moongate when Felucca was a waxing crescent. ![]()
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